FX::FXGLViewer Class Reference

#include <FXGLViewer.h>

Inheritance diagram for FX::FXGLViewer:

Inheritance graph
[legend]

List of all members.


Detailed Description

OpenGL viewer widget.

Public Types

enum  { PARALLEL, PERSPECTIVE }
enum  {
  ID_PERSPECTIVE, ID_PARALLEL, ID_FRONT, ID_BACK,
  ID_LEFT, ID_RIGHT, ID_TOP, ID_BOTTOM,
  ID_RESETVIEW, ID_FITVIEW, ID_TOP_COLOR, ID_BOTTOM_COLOR,
  ID_BACK_COLOR, ID_AMBIENT_COLOR, ID_LIGHT_AMBIENT, ID_LIGHT_DIFFUSE,
  ID_LIGHT_SPECULAR, ID_LIGHTING, ID_TURBO, ID_FOG,
  ID_DITHER, ID_SCALE_X, ID_SCALE_Y, ID_SCALE_Z,
  ID_DIAL_X, ID_DIAL_Y, ID_DIAL_Z, ID_ROLL,
  ID_PITCH, ID_YAW, ID_FOV, ID_ZOOM,
  ID_CUT_SEL, ID_COPY_SEL, ID_PASTE_SEL, ID_DELETE_SEL,
  ID_PRINT_IMAGE, ID_PRINT_VECTOR, ID_LASSO_ZOOM, ID_LASSO_SELECT,
  ID_LAST
}
enum  {
  ID_NONE, ID_HIDE, ID_SHOW, ID_TOGGLESHOWN,
  ID_LOWER, ID_RAISE, ID_DELETE, ID_DISABLE,
  ID_ENABLE, ID_TOGGLEENABLED, ID_UNCHECK, ID_CHECK,
  ID_UNKNOWN, ID_UPDATE, ID_AUTOSCROLL, ID_TIPTIMER,
  ID_HSCROLLED, ID_VSCROLLED, ID_SETVALUE, ID_SETINTVALUE,
  ID_SETREALVALUE, ID_SETSTRINGVALUE, ID_SETICONVALUE, ID_SETINTRANGE,
  ID_SETREALRANGE, ID_GETINTVALUE, ID_GETREALVALUE, ID_GETSTRINGVALUE,
  ID_GETICONVALUE, ID_GETINTRANGE, ID_GETREALRANGE, ID_SETHELPSTRING,
  ID_GETHELPSTRING, ID_SETTIPSTRING, ID_GETTIPSTRING, ID_QUERY_MENU,
  ID_HOTKEY, ID_ACCEL, ID_UNPOST, ID_POST,
  ID_MDI_TILEHORIZONTAL, ID_MDI_TILEVERTICAL, ID_MDI_CASCADE, ID_MDI_MAXIMIZE,
  ID_MDI_MINIMIZE, ID_MDI_RESTORE, ID_MDI_CLOSE, ID_MDI_WINDOW,
  ID_MDI_MENUWINDOW, ID_MDI_MENUMINIMIZE, ID_MDI_MENURESTORE, ID_MDI_MENUCLOSE,
  ID_MDI_NEXT, ID_MDI_PREV, ID_LAST
}

Public Member Functions

long onPaint (FXObject *, FXSelector, void *)
long onEnter (FXObject *, FXSelector, void *)
long onLeave (FXObject *, FXSelector, void *)
long onMotion (FXObject *, FXSelector, void *)
long onMouseWheel (FXObject *, FXSelector, void *)
long onChanged (FXObject *, FXSelector, void *)
long onPick (FXObject *, FXSelector, void *)
long onClicked (FXObject *, FXSelector, void *)
long onDoubleClicked (FXObject *, FXSelector, void *)
long onTripleClicked (FXObject *, FXSelector, void *)
long onLassoed (FXObject *, FXSelector, void *)
long onSelected (FXObject *, FXSelector, void *)
long onDeselected (FXObject *, FXSelector, void *)
long onInserted (FXObject *, FXSelector, void *)
long onDeleted (FXObject *, FXSelector, void *)
long onLeftBtnPress (FXObject *, FXSelector, void *)
long onLeftBtnRelease (FXObject *, FXSelector, void *)
long onMiddleBtnPress (FXObject *, FXSelector, void *)
long onMiddleBtnRelease (FXObject *, FXSelector, void *)
long onRightBtnPress (FXObject *, FXSelector, void *)
long onRightBtnRelease (FXObject *, FXSelector, void *)
long onUngrabbed (FXObject *, FXSelector, void *)
long onKeyPress (FXObject *, FXSelector, void *)
long onKeyRelease (FXObject *, FXSelector, void *)
long onFocusIn (FXObject *, FXSelector, void *)
long onFocusOut (FXObject *, FXSelector, void *)
long onClipboardLost (FXObject *, FXSelector, void *)
long onClipboardGained (FXObject *, FXSelector, void *)
long onClipboardRequest (FXObject *, FXSelector, void *)
long onCmdPerspective (FXObject *, FXSelector, void *)
long onUpdPerspective (FXObject *, FXSelector, void *)
long onCmdParallel (FXObject *, FXSelector, void *)
long onUpdParallel (FXObject *, FXSelector, void *)
long onCmdFront (FXObject *, FXSelector, void *)
long onUpdFront (FXObject *, FXSelector, void *)
long onCmdBack (FXObject *, FXSelector, void *)
long onUpdBack (FXObject *, FXSelector, void *)
long onCmdLeft (FXObject *, FXSelector, void *)
long onUpdLeft (FXObject *, FXSelector, void *)
long onCmdRight (FXObject *, FXSelector, void *)
long onUpdRight (FXObject *, FXSelector, void *)
long onCmdTop (FXObject *, FXSelector, void *)
long onUpdTop (FXObject *, FXSelector, void *)
long onCmdBottom (FXObject *, FXSelector, void *)
long onUpdBottom (FXObject *, FXSelector, void *)
long onCmdResetView (FXObject *, FXSelector, void *)
long onCmdFitView (FXObject *, FXSelector, void *)
long onDNDEnter (FXObject *, FXSelector, void *)
long onDNDLeave (FXObject *, FXSelector, void *)
long onDNDMotion (FXObject *, FXSelector, void *)
long onDNDDrop (FXObject *, FXSelector, void *)
long onTipTimer (FXObject *, FXSelector, void *)
long onCmdXYZDial (FXObject *, FXSelector, void *)
long onUpdXYZDial (FXObject *, FXSelector, void *)
long onCmdRollPitchYaw (FXObject *, FXSelector, void *)
long onUpdRollPitchYaw (FXObject *, FXSelector, void *)
long onCmdXYZScale (FXObject *, FXSelector, void *)
long onUpdXYZScale (FXObject *, FXSelector, void *)
long onUpdCurrent (FXObject *, FXSelector, void *)
long onCmdCutSel (FXObject *, FXSelector, void *)
long onCmdCopySel (FXObject *, FXSelector, void *)
long onCmdPasteSel (FXObject *, FXSelector, void *)
long onCmdDeleteSel (FXObject *, FXSelector, void *)
long onUpdDeleteSel (FXObject *, FXSelector, void *)
long onCmdBackColor (FXObject *, FXSelector, void *)
long onUpdBackColor (FXObject *, FXSelector, void *)
long onCmdGradientBackColor (FXObject *, FXSelector, void *)
long onUpdGradientBackColor (FXObject *, FXSelector, void *)
long onCmdAmbientColor (FXObject *, FXSelector, void *)
long onUpdAmbientColor (FXObject *, FXSelector, void *)
long onCmdLighting (FXObject *, FXSelector, void *)
long onUpdLighting (FXObject *, FXSelector, void *)
long onCmdFog (FXObject *, FXSelector, void *)
long onUpdFog (FXObject *, FXSelector, void *)
long onCmdDither (FXObject *, FXSelector, void *)
long onUpdDither (FXObject *, FXSelector, void *)
long onCmdFov (FXObject *, FXSelector, void *)
long onUpdFov (FXObject *, FXSelector, void *)
long onCmdZoom (FXObject *, FXSelector, void *)
long onUpdZoom (FXObject *, FXSelector, void *)
long onCmdLightAmbient (FXObject *, FXSelector, void *)
long onUpdLightAmbient (FXObject *, FXSelector, void *)
long onCmdLightDiffuse (FXObject *, FXSelector, void *)
long onUpdLightDiffuse (FXObject *, FXSelector, void *)
long onCmdLightSpecular (FXObject *, FXSelector, void *)
long onUpdLightSpecular (FXObject *, FXSelector, void *)
long onCmdTurbo (FXObject *, FXSelector, void *)
long onUpdTurbo (FXObject *, FXSelector, void *)
long onCmdPrintImage (FXObject *, FXSelector, void *)
long onCmdPrintVector (FXObject *, FXSelector, void *)
long onCmdLassoZoom (FXObject *, FXSelector, void *)
long onCmdLassoSelect (FXObject *, FXSelector, void *)
long onQueryHelp (FXObject *, FXSelector, void *)
long onQueryTip (FXObject *, FXSelector, void *)
virtual long onDefault (FXObject *, FXSelector, void *)
 FXGLViewer (FXComposite *p, FXGLVisual *vis, FXObject *tgt=NULL, FXSelector sel=0, FXuint opts=0, FXint x=0, FXint y=0, FXint w=0, FXint h=0)
 FXGLViewer (FXComposite *p, FXGLVisual *vis, FXGLViewer *sharegroup, FXObject *tgt=NULL, FXSelector sel=0, FXuint opts=0, FXint x=0, FXint y=0, FXint w=0, FXint h=0)
virtual void create ()
virtual void detach ()
virtual void layout ()
FXdouble worldPix () const
FXdouble modelPix () const
FXGLObject ** lasso (FXint x1, FXint y1, FXint x2, FXint y2)
virtual FXGLObject ** select (FXint x, FXint y, FXint w, FXint h)
virtual FXGLObjectpick (FXint x, FXint y)
virtual FXbool setBounds (const FXRangef &box)
FXbool fitToBounds (const FXRangef &box)
void getViewport (FXViewport &v) const
void eyeToScreen (FXint &sx, FXint &sy, FXVec3f e)
FXVec3f screenToEye (FXint sx, FXint sy, FXfloat eyez=0.0)
FXVec3f screenToTarget (FXint sx, FXint sy)
FXVec3f worldToEye (FXVec3f w)
FXfloat worldToEyeZ (FXVec3f w)
FXVec3f eyeToWorld (FXVec3f e)
FXVec3f worldVector (FXint fx, FXint fy, FXint tx, FXint ty)
void setMaterial (const FXMaterial &mtl)
void getMaterial (FXMaterial &mtl) const
void setFieldOfView (FXdouble fv)
FXdouble getFieldOfView () const
void setZoom (FXdouble zm)
FXdouble getZoom () const
void setDistance (FXdouble ed)
FXdouble getDistance () const
void setScale (FXVec3f s)
const FXVec3fgetScale () const
void setOrientation (FXQuatf rot)
const FXQuatfgetOrientation () const
void setCenter (FXVec3f cntr)
const FXVec3fgetCenter () const
void translate (FXVec3f vec)
FXbool getBoreVector (FXint sx, FXint sy, FXVec3f &point, FXVec3f &dir)
FXVec3f getEyeVector () const
FXVec3f getEyePosition () const
void setHelpText (const FXString &text)
const FXStringgetHelpText () const
void setTipText (const FXString &text)
const FXStringgetTipText () const
const FXMat4fgetTransform () const
const FXMat4fgetInvTransform () const
void setScene (FXGLObject *sc)
FXGLObjectgetScene () const
void setSelection (FXGLObject *sel)
FXGLObjectgetSelection () const
void setProjection (FXuint proj)
FXuint getProjection () const
void setBackgroundColor (const FXGLColor &clr, FXbool bottom=MAYBE)
const FXGLColorgetBackgroundColor (FXbool bottom=FALSE) const
void setAmbientColor (const FXGLColor &clr)
const FXGLColorgetAmbientColor () const
FXbool readPixels (FXColor *&buffer, FXint x, FXint y, FXint w, FXint h)
FXbool readFeedback (FXfloat *&buffer, FXint &used, FXint &size, FXint x, FXint y, FXint w, FXint h)
void setZSortFunc (FXZSortFunc func)
FXZSortFunc getZSortFunc () const
void setMaxHits (FXint maxh)
FXint getMaxHits () const
FXbool doesTurbo () const
FXbool getTurboMode () const
void setTurboMode (FXbool turbo=TRUE)
void getLight (FXLight &lite) const
void setLight (const FXLight &lite)
virtual void save (FXStream &store) const
virtual void load (FXStream &store)
virtual ~FXGLViewer ()
FXbool isShared () const
virtual void destroy ()
virtual FXbool makeCurrent ()
virtual FXbool makeNonCurrent ()
virtual FXbool isCurrent () const
void * getContext () const
FXuint getOptions () const
void setOptions (FXuint ops)
virtual void swapBuffers ()
virtual bool canFocus () const
long onMap (FXObject *, FXSelector, void *)
long onUnmap (FXObject *, FXSelector, void *)
long onConfigure (FXObject *, FXSelector, void *)
long onUpdate (FXObject *, FXSelector, void *)
long onBeginDrag (FXObject *, FXSelector, void *)
long onEndDrag (FXObject *, FXSelector, void *)
long onDragged (FXObject *, FXSelector, void *)
long onDestroy (FXObject *, FXSelector, void *)
long onFocusSelf (FXObject *, FXSelector, void *)
long onSelectionLost (FXObject *, FXSelector, void *)
long onSelectionGained (FXObject *, FXSelector, void *)
long onSelectionRequest (FXObject *, FXSelector, void *)
long onDNDRequest (FXObject *, FXSelector, void *)
long onCmdShow (FXObject *, FXSelector, void *)
long onCmdHide (FXObject *, FXSelector, void *)
long onUpdToggleShown (FXObject *, FXSelector, void *)
long onCmdToggleShown (FXObject *, FXSelector, void *)
long onCmdRaise (FXObject *, FXSelector, void *)
long onCmdLower (FXObject *, FXSelector, void *)
long onCmdEnable (FXObject *, FXSelector, void *)
long onCmdDisable (FXObject *, FXSelector, void *)
long onUpdToggleEnabled (FXObject *, FXSelector, void *)
long onCmdToggleEnabled (FXObject *, FXSelector, void *)
long onCmdUpdate (FXObject *, FXSelector, void *)
long onUpdYes (FXObject *, FXSelector, void *)
long onCmdDelete (FXObject *, FXSelector, void *)
FXWindowgetParent () const
FXWindowgetOwner () const
FXWindowgetShell () const
FXWindowgetRoot () const
FXWindowgetNext () const
FXWindowgetPrev () const
FXWindowgetFirst () const
FXWindowgetLast () const
FXWindowgetFocus () const
void setKey (FXuint k)
FXuint getKey () const
void setTarget (FXObject *t)
FXObjectgetTarget () const
void setSelector (FXSelector sel)
FXSelector getSelector () const
FXint getX () const
FXint getY () const
virtual FXint getDefaultWidth ()
virtual FXint getDefaultHeight ()
virtual FXint getWidthForHeight (FXint givenheight)
virtual FXint getHeightForWidth (FXint givenwidth)
void setX (FXint x)
void setY (FXint y)
void setWidth (FXint w)
void setHeight (FXint h)
void setLayoutHints (FXuint lout)
FXuint getLayoutHints () const
FXAccelTablegetAccelTable () const
void setAccelTable (FXAccelTable *acceltable)
void addHotKey (FXHotKey code)
void remHotKey (FXHotKey code)
void setHelpTag (const FXString &text)
const FXStringgetHelpTag () const
bool isShell () const
bool isPopup () const
bool isOwnerOf (const FXWindow *window) const
bool isChildOf (const FXWindow *window) const
bool containsChild (const FXWindow *child) const
FXWindowgetChildAt (FXint x, FXint y) const
FXint numChildren () const
FXint indexOfChild (const FXWindow *window) const
FXWindowchildAtIndex (FXint index) const
FXComposeContextgetComposeContext () const
void createComposeContext ()
void destroyComposeContext ()
void setDefaultCursor (FXCursor *cur)
FXCursorgetDefaultCursor () const
void setSavedCursor (FXCursor *cur)
FXCursorgetSavedCursor () const
void setDragCursor (FXCursor *cur)
FXCursorgetDragCursor () const
FXint getCursorPosition (FXint &x, FXint &y, FXuint &buttons) const
FXint setCursorPosition (FXint x, FXint y)
bool isEnabled () const
bool isActive () const
bool hasFocus () const
bool inFocusChain () const
virtual void setFocus ()
virtual void killFocus ()
virtual void changeFocus (FXWindow *child)
virtual void setDefault (FXbool enable=TRUE)
bool isDefault () const
void setInitial (bool enable=true)
bool isInitial () const
virtual void enable ()
virtual void disable ()
virtual void attach (FXID w)
virtual void setShape (const FXRegion &region)
virtual void setShape (FXBitmap *bitmap)
virtual void setShape (FXIcon *icon)
virtual void clearShape ()
virtual void raise ()
virtual void lower ()
virtual void move (FXint x, FXint y)
virtual void resize (FXint w, FXint h)
virtual void position (FXint x, FXint y, FXint w, FXint h)
virtual void recalc ()
void forceRefresh ()
virtual void reparent (FXWindow *father, FXWindow *other=NULL)
void scroll (FXint x, FXint y, FXint w, FXint h, FXint dx, FXint dy) const
void update (FXint x, FXint y, FXint w, FXint h) const
void update () const
void repaint (FXint x, FXint y, FXint w, FXint h) const
void repaint () const
void grab ()
void ungrab ()
bool grabbed () const
void grabKeyboard ()
void ungrabKeyboard ()
bool grabbedKeyboard () const
virtual void show ()
virtual void hide ()
bool shown () const
virtual bool isComposite () const
bool underCursor () const
bool hasSelection () const
bool acquireSelection (const FXDragType *types, FXuint numtypes)
bool releaseSelection ()
bool hasClipboard () const
bool acquireClipboard (const FXDragType *types, FXuint numtypes)
bool releaseClipboard ()
virtual void dropEnable ()
virtual void dropDisable ()
bool isDropEnabled () const
bool isDragging () const
bool beginDrag (const FXDragType *types, FXuint numtypes)
bool handleDrag (FXint x, FXint y, FXDragAction action=DRAG_COPY)
FXDragAction endDrag (bool drop=true)
bool isDropTarget () const
void setDragRectangle (FXint x, FXint y, FXint w, FXint h, bool wantupdates=true) const
void clearDragRectangle () const
void acceptDrop (FXDragAction action=DRAG_ACCEPT) const
FXDragAction didAccept () const
void dropFinished (FXDragAction action=DRAG_REJECT) const
bool inquireDNDTypes (FXDNDOrigin origin, FXDragType *&types, FXuint &numtypes) const
bool offeredDNDType (FXDNDOrigin origin, FXDragType type) const
FXDragAction inquireDNDAction () const
bool setDNDData (FXDNDOrigin origin, FXDragType type, FXuchar *data, FXuint size) const
bool setDNDData (FXDNDOrigin origin, FXDragType type, const FXString &string) const
bool getDNDData (FXDNDOrigin origin, FXDragType type, FXuchar *&data, FXuint &size) const
bool getDNDData (FXDNDOrigin origin, FXDragType type, FXString &string) const
virtual bool contains (FXint parentx, FXint parenty) const
void translateCoordinatesFrom (FXint &tox, FXint &toy, const FXWindow *fromwindow, FXint fromx, FXint fromy) const
void translateCoordinatesTo (FXint &tox, FXint &toy, const FXWindow *towindow, FXint fromx, FXint fromy) const
virtual void setBackColor (FXColor clr)
FXColor getBackColor () const
virtual bool doesSaveUnder () const
FXint getWidth () const
FXint getHeight () const
FXVisualgetVisual () const
void setVisual (FXVisual *vis)
FXAppgetApp () const
FXEventLoopgetEventLoop () const
FXID id () const
void setUserData (void *ptr)
void * getUserData () const
const FXchar * getClassName () const
bool isMemberOf (const FXMetaClass *metaclass) const
virtual long tryHandle (FXObject *sender, FXSelector sel, void *ptr)
QTransString tr (const char *text, const char *hint=0)
virtual void * getPythonObject () const
virtual void decouplePythonObject () const

Static Public Member Functions

static void * getCurrentContext ()
static FXuint userHandednessLayout ()
static FXuint defaultPadding ()
static FXuint defaultSpacing ()
static FXuint scaleLayoutValue (FXuint value)
static FXWindowcommonAncestor (FXWindow *a, FXWindow *b)
static bool before (const FXWindow *a, const FXWindow *b)
static bool after (const FXWindow *a, const FXWindow *b)

Static Public Attributes

static FXDragType objectType
static const FXchar * objectTypeName
static FXDragType octetType
static FXDragType deleteType
static FXDragType textType
static FXDragType utf8Type
static FXDragType utf16Type
static FXDragType colorType
static FXDragType urilistType
static const FXDragType stringType
static const FXDragType imageType
static const FXchar * octetTypeName
static const FXchar * deleteTypeName
static const FXchar * textTypeName
static const FXchar * colorTypeName
static const FXchar * urilistTypeName
static const FXchar * utf8TypeName
static const FXchar * utf16TypeName

Protected Types

enum  {
  HOVERING, PICKING, ROTATING, POSTING,
  TRANSLATING, ZOOMING, FOVING, DRAGGING,
  TRUCKING, GYRATING, DO_LASSOSELECT, LASSOSELECT,
  DO_LASSOZOOM, LASSOZOOM
}
enum  {
  FLAG_SHOWN, FLAG_ENABLED, FLAG_UPDATE, FLAG_DROPTARGET,
  FLAG_FOCUSED, FLAG_DIRTY, FLAG_RECALC, FLAG_TIP,
  FLAG_HELP, FLAG_DEFAULT, FLAG_INITIAL, FLAG_SHELL,
  FLAG_ACTIVE, FLAG_PRESSED, FLAG_KEY, FLAG_CARET,
  FLAG_CHANGED, FLAG_LASSO, FLAG_TRYDRAG, FLAG_DODRAG,
  FLAG_SCROLLINSIDE, FLAG_SCROLLING, FLAG_OWNED, FLAG_POPUP
}

Protected Member Functions

void glsetup ()
virtual void updateProjection ()
virtual void updateTransform ()
FXVec3f spherePoint (FXint px, FXint py)
FXQuatf turn (FXint fx, FXint fy, FXint tx, FXint ty)
void drawWorld (FXViewport &wv)
void drawAnti (FXViewport &wv)
void drawLasso (FXint x0, FXint y0, FXint x1, FXint y1)
FXint selectHits (FXuint *&hits, FXint &nhits, FXint x, FXint y, FXint w, FXint h)
FXint renderFeedback (FXfloat *buffer, FXint x, FXint y, FXint w, FXint h, FXint maxbuffer)
void drawFeedback (FXDCPrint &pdc, const FXfloat *buffer, FXint used)
virtual FXGLObjectprocessHits (FXuint *pickbuffer, FXint nhits)
void setOp (FXuint o)
virtual bool doesOverrideRedirect () const
void addColormapWindows ()
void remColormapWindows ()

Static Protected Member Functions

static FXWindowfindDefault (FXWindow *window)
static FXWindowfindInitial (FXWindow *window)

Protected Attributes

FXViewport wvt
FXMat4f transform
FXMat4f itransform
FXuint projection
FXQuatf rotation
FXdouble fov
FXdouble zoom
FXVec3f center
FXVec3f scale
FXdouble worldpx
FXdouble modelpx
FXint maxhits
FXdouble ax
FXdouble ay
FXdouble diameter
FXdouble distance
FXGLColor background [2]
FXGLColor ambient
FXLight light
FXMaterial material
FXint dial [3]
FXString help
FXString tip
FXGLObjectdropped
FXGLObjectselection
FXZSortFunc zsortfunc
FXGLObjectscene
FXbool doesturbo
FXbool turbomode
FXuchar mode
void * ctx
FXComposeContextcomposeContext
FXCursordefaultCursor
FXCursorsavedCursor
FXCursordragCursor
FXAccelTableaccelTable
FXObjecttarget
FXSelector message
FXint xpos
FXint ypos
FXColor backColor
FXString tag
FXuint flags
FXuint options
FXVisualvisual
FXint width
FXint height
FXID xid

Friends

class FXGLObject

Constructor & Destructor Documentation

FX::FXGLViewer::FXGLViewer ( FXComposite p,
FXGLVisual vis,
FXObject tgt = NULL,
FXSelector  sel = 0,
FXuint  opts = 0,
FXint  x = 0,
FXint  y = 0,
FXint  w = 0,
FXint  h = 0 
)

Construct GL viewer widget.

FX::FXGLViewer::FXGLViewer ( FXComposite p,
FXGLVisual vis,
FXGLViewer sharegroup,
FXObject tgt = NULL,
FXSelector  sel = 0,
FXuint  opts = 0,
FXint  x = 0,
FXint  y = 0,
FXint  w = 0,
FXint  h = 0 
)

Construct GL viewer widget sharing display list with another GL viewer.

virtual FX::FXGLViewer::~FXGLViewer (  )  [virtual]

Destructor.


Member Function Documentation

virtual long FX::FXGLViewer::onDefault ( FXObject ,
FXSelector  ,
void *   
) [virtual]

Called for unhandled messages.

Reimplemented from FX::FXObject.

virtual void FX::FXGLViewer::create (  )  [virtual]

Create all of the server-side resources for this window.

Reimplemented from FX::FXGLCanvas.

virtual void FX::FXGLViewer::detach (  )  [virtual]

Detach server-side resources.

Reimplemented from FX::FXGLCanvas.

virtual void FX::FXGLViewer::layout (  )  [virtual]

Perform layout.

Reimplemented from FX::FXWindow.

FXdouble FX::FXGLViewer::worldPix (  )  const [inline]

Return size of pixel in world coordinates.

FXdouble FX::FXGLViewer::modelPix (  )  const [inline]

Return size of pixel in model coordinates.

FXGLObject** FX::FXGLViewer::lasso ( FXint  x1,
FXint  y1,
FXint  x2,
FXint  y2 
)

Return a NULL-terminated list of all objects in the given rectangle, or NULL.

virtual FXGLObject** FX::FXGLViewer::select ( FXint  x,
FXint  y,
FXint  w,
FXint  h 
) [virtual]

Return a NULL-terminated list of all objects in the given rectangle, or NULL.

virtual FXGLObject* FX::FXGLViewer::pick ( FXint  x,
FXint  y 
) [virtual]

Perform a pick operation, returning the object at the given x,y position, or NULL.

virtual FXbool FX::FXGLViewer::setBounds ( const FXRangef box  )  [virtual]

Change the model bounding box; this adjusts the viewer.

FXbool FX::FXGLViewer::fitToBounds ( const FXRangef box  ) 

Fit viewer to the given bounding box.

void FX::FXGLViewer::getViewport ( FXViewport v  )  const

Return the viewer's viewport.

void FX::FXGLViewer::eyeToScreen ( FXint &  sx,
FXint &  sy,
FXVec3f  e 
)

Translate eye-coordinate to screen coordinate.

FXVec3f FX::FXGLViewer::screenToEye ( FXint  sx,
FXint  sy,
FXfloat  eyez = 0.0 
)

Translate screen coordinate to eye coordinate at the given depth.

FXVec3f FX::FXGLViewer::screenToTarget ( FXint  sx,
FXint  sy 
)

Translate screen coordinate to eye coordinate at the target point depth.

FXVec3f FX::FXGLViewer::worldToEye ( FXVec3f  w  ) 

Translate world coordinate to eye coordinate.

FXfloat FX::FXGLViewer::worldToEyeZ ( FXVec3f  w  ) 

Translate world coordinate to eye coordinate depth.

FXVec3f FX::FXGLViewer::eyeToWorld ( FXVec3f  e  ) 

Translate eye coordinate to eye coordinate.

FXVec3f FX::FXGLViewer::worldVector ( FXint  fx,
FXint  fy,
FXint  tx,
FXint  ty 
)

Calculate world coordinate vector from screen movement.

void FX::FXGLViewer::setMaterial ( const FXMaterial &  mtl  ) 

Change default object material setting.

void FX::FXGLViewer::getMaterial ( FXMaterial &  mtl  )  const

Return default object material setting.

void FX::FXGLViewer::setFieldOfView ( FXdouble  fv  ) 

Change camera field of view angle (in degrees).

FXdouble FX::FXGLViewer::getFieldOfView (  )  const [inline]

Return camera field of view angle.

void FX::FXGLViewer::setZoom ( FXdouble  zm  ) 

Change camera zoom factor.

FXdouble FX::FXGLViewer::getZoom (  )  const [inline]

Return camera zoom factor.

void FX::FXGLViewer::setDistance ( FXdouble  ed  ) 

Change target point distance.

FXdouble FX::FXGLViewer::getDistance (  )  const [inline]

Return target point distance.

void FX::FXGLViewer::setScale ( FXVec3f  s  ) 

Change unequal model scaling factors.

const FXVec3f& FX::FXGLViewer::getScale (  )  const [inline]

Return current scaling factors.

void FX::FXGLViewer::setOrientation ( FXQuatf  rot  ) 

Change camera orientation from quaternion.

const FXQuatf& FX::FXGLViewer::getOrientation (  )  const [inline]

Return current camera orientation quaternion.

void FX::FXGLViewer::setCenter ( FXVec3f  cntr  ) 

Change object center (tranlation).

const FXVec3f& FX::FXGLViewer::getCenter (  )  const [inline]

Return object center.

void FX::FXGLViewer::translate ( FXVec3f  vec  ) 

Translate object center.

FXbool FX::FXGLViewer::getBoreVector ( FXint  sx,
FXint  sy,
FXVec3f point,
FXVec3f dir 
)

Return boresight vector.

FXVec3f FX::FXGLViewer::getEyeVector (  )  const

Return eyesight vector.

FXVec3f FX::FXGLViewer::getEyePosition (  )  const

Return eye position.

void FX::FXGLViewer::setHelpText ( const FXString text  ) 

Change help text.

const FXString& FX::FXGLViewer::getHelpText (  )  const [inline]

Return help text.

void FX::FXGLViewer::setTipText ( const FXString text  ) 

Change tip text.

const FXString& FX::FXGLViewer::getTipText (  )  const [inline]

Return tip text.

const FXMat4f& FX::FXGLViewer::getTransform (  )  const [inline]

Return the current transformation matrix.

const FXMat4f& FX::FXGLViewer::getInvTransform (  )  const [inline]

Return the inverse of the current transformation matrix.

void FX::FXGLViewer::setScene ( FXGLObject sc  ) 

Change the scene, i.e. the object being displayed.

FXGLObject* FX::FXGLViewer::getScene (  )  const [inline]

Return the current scene object.

void FX::FXGLViewer::setSelection ( FXGLObject sel  ) 

Change selection.

FXGLObject* FX::FXGLViewer::getSelection (  )  const [inline]

Return selection.

void FX::FXGLViewer::setProjection ( FXuint  proj  ) 

Change the projection mode, PERSPECTIVE or PARALLEL.

FXuint FX::FXGLViewer::getProjection (  )  const [inline]

Return the projection mode.

void FX::FXGLViewer::setBackgroundColor ( const FXGLColor clr,
FXbool  bottom = MAYBE 
)

Change top or bottom or both background colors.

const FXGLColor& FX::FXGLViewer::getBackgroundColor ( FXbool  bottom = FALSE  )  const [inline]

Return top or bottom window background color.

void FX::FXGLViewer::setAmbientColor ( const FXGLColor clr  ) 

Change global ambient light color.

const FXGLColor& FX::FXGLViewer::getAmbientColor (  )  const [inline]

Return global ambient light color.

FXbool FX::FXGLViewer::readPixels ( FXColor *&  buffer,
FXint  x,
FXint  y,
FXint  w,
FXint  h 
)

Read the pixels off the screen as array of FXColor; this array can be directly passed to fxsaveBMP and other image output routines.

FXbool FX::FXGLViewer::readFeedback ( FXfloat *&  buffer,
FXint &  used,
FXint &  size,
FXint  x,
FXint  y,
FXint  w,
FXint  h 
)

Read the feedback buffer containing the current scene, returning used and allocated size.

void FX::FXGLViewer::setZSortFunc ( FXZSortFunc  func  )  [inline]

Change hidden-surface feedback buffer sorting algorithm. This can be used for move/draw printed output depth sorting.

FXZSortFunc FX::FXGLViewer::getZSortFunc (  )  const [inline]

Return hidden surface sorting function.

void FX::FXGLViewer::setMaxHits ( FXint  maxh  )  [inline]

Change the maximum hits, i.e. the maximum size of the pick buffer. When set to less than or equal to zero, picking is essentially turned off.

FXint FX::FXGLViewer::getMaxHits (  )  const [inline]

Return maximum pickbuffer size.

FXbool FX::FXGLViewer::doesTurbo (  )  const [inline]

When drawing a GL object, if doesTurbo() is true, the object may choose to perform a reduced complexity drawing as the user is interactively manipulating; another update will be done later when the full complexity drawing can be performed again.

FXbool FX::FXGLViewer::getTurboMode (  )  const [inline]

Return turbo mode setting.

void FX::FXGLViewer::setTurboMode ( FXbool  turbo = TRUE  ) 

Set turbo mode.

void FX::FXGLViewer::getLight ( FXLight &  lite  )  const

Return light source settings.

void FX::FXGLViewer::setLight ( const FXLight &  lite  ) 

Change light source settings.

virtual void FX::FXGLViewer::save ( FXStream store  )  const [virtual]

Save viewer to a stream.

Reimplemented from FX::FXGLCanvas.

virtual void FX::FXGLViewer::load ( FXStream store  )  [virtual]

Load viewer from a stream.

Reimplemented from FX::FXGLCanvas.

FXbool FX::FXGLCanvas::isShared (  )  const [inherited]

Return TRUE if it is sharing display lists.

virtual void FX::FXGLCanvas::destroy (  )  [virtual, inherited]

Destroy the server-side resources for this window.

Reimplemented from FX::FXWindow.

virtual FXbool FX::FXGLCanvas::makeCurrent (  )  [virtual, inherited]

Make OpenGL context current prior to performing OpenGL commands.

virtual FXbool FX::FXGLCanvas::makeNonCurrent (  )  [virtual, inherited]

Make OpenGL context non current.

virtual FXbool FX::FXGLCanvas::isCurrent (  )  const [virtual, inherited]

Return TRUE if this window's context is current.

static void* FX::FXGLCanvas::getCurrentContext (  )  [static, inherited]

Return current context, if any.

void* FX::FXGLCanvas::getContext (  )  const [inline, inherited]

Get GL context handle.

FXuint FX::FXGLCanvas::getOptions (  )  const [inline, inherited]

Get options.

void FX::FXGLCanvas::setOptions ( FXuint  ops  )  [inline, inherited]

Set options.

virtual void FX::FXGLCanvas::swapBuffers (  )  [virtual, inherited]

Swap front and back buffer.

virtual bool FX::FXCanvas::canFocus (  )  const [virtual, inherited]

Return TRUE because canvas can receive focus.

Reimplemented from FX::FXWindow.

static FXuint FX::FXWindow::userHandednessLayout (  )  [inline, static, inherited]

Returns LAYOUT_RIGHT or LAYOUT_LEFT suitable for the current user's handedness.

References FX::FXProcess::userHandedness().

static FXuint FX::FXWindow::defaultPadding (  )  [inline, static, inherited]

Returns the default padding quantity.

References FX::FXProcess::screenScale().

static FXuint FX::FXWindow::defaultSpacing (  )  [inline, static, inherited]

Returns the default child spacing quantity.

References FX::FXProcess::screenScale().

static FXuint FX::FXWindow::scaleLayoutValue ( FXuint  value  )  [inline, static, inherited]

Scales a layout value by a factor.

References FX::FXProcess::screenScale().

FXWindow* FX::FXWindow::getParent (  )  const [inline, inherited]

Return a pointer to the parent window.

FXWindow* FX::FXWindow::getOwner (  )  const [inline, inherited]

Return a pointer to the owner window.

FXWindow* FX::FXWindow::getShell (  )  const [inherited]

Return a pointer to the shell window.

FXWindow* FX::FXWindow::getRoot (  )  const [inherited]

Return a pointer to the root window.

FXWindow* FX::FXWindow::getNext (  )  const [inline, inherited]

Return a pointer to the next (sibling) window, if any.

FXWindow* FX::FXWindow::getPrev (  )  const [inline, inherited]

Return a pointer to the previous (sibling) window , if any.

FXWindow* FX::FXWindow::getFirst (  )  const [inline, inherited]

Return a pointer to this window's first child window , if any.

FXWindow* FX::FXWindow::getLast (  )  const [inline, inherited]

Return a pointer to this window's last child window, if any.

FXWindow* FX::FXWindow::getFocus (  )  const [inline, inherited]

Return a pointer to the currently focused child window.

void FX::FXWindow::setKey ( FXuint  k  )  [inline, inherited]

Change window key.

FXuint FX::FXWindow::getKey (  )  const [inline, inherited]

Return window key.

void FX::FXWindow::setTarget ( FXObject t  )  [inline, inherited]

Set the message target object for this window.

FXObject* FX::FXWindow::getTarget (  )  const [inline, inherited]

Get the message target object for this window, if any.

void FX::FXWindow::setSelector ( FXSelector  sel  )  [inline, inherited]

Set the message identifier for this window.

FXSelector FX::FXWindow::getSelector (  )  const [inline, inherited]

Get the message identifier for this window.

FXint FX::FXWindow::getX (  )  const [inline, inherited]

Get this window's x-coordinate, in the parent's coordinate system.

FXint FX::FXWindow::getY (  )  const [inline, inherited]

Get this window's y-coordinate, in the parent's coordinate system.

virtual FXint FX::FXWindow::getDefaultWidth (  )  [virtual, inherited]

virtual FXint FX::FXWindow::getDefaultHeight (  )  [virtual, inherited]

virtual FXint FX::FXWindow::getWidthForHeight ( FXint  givenheight  )  [virtual, inherited]

Return width for given height.

Reimplemented in FX::FXDockSite.

virtual FXint FX::FXWindow::getHeightForWidth ( FXint  givenwidth  )  [virtual, inherited]

Return height for given width.

Reimplemented in FX::FXDockSite.

void FX::FXWindow::setX ( FXint  x  )  [inherited]

Set this window's x-coordinate, in the parent's coordinate system.

void FX::FXWindow::setY ( FXint  y  )  [inherited]

Set this window's y-coordinate, in the parent's coordinate system.

void FX::FXWindow::setWidth ( FXint  w  )  [inherited]

Set the window width; and flag the widget as being in need of layout by its parent. This does not immediately update the server- side representation of the widget.

void FX::FXWindow::setHeight ( FXint  h  )  [inherited]

Set the window height; and flag the widget as being in need of layout by its parent. This does not immediately update the server- side representation of the widget.

void FX::FXWindow::setLayoutHints ( FXuint  lout  )  [inherited]

Set layout hints for this window.

FXuint FX::FXWindow::getLayoutHints (  )  const [inherited]

Get layout hints for this window.

FXAccelTable* FX::FXWindow::getAccelTable (  )  const [inline, inherited]

Return a pointer to the accelerator table.

void FX::FXWindow::setAccelTable ( FXAccelTable acceltable  )  [inline, inherited]

Set the accelerator table.

void FX::FXWindow::addHotKey ( FXHotKey  code  )  [inherited]

Add a hot key.

void FX::FXWindow::remHotKey ( FXHotKey  code  )  [inherited]

Remove a hot key.

void FX::FXWindow::setHelpTag ( const FXString text  )  [inline, inherited]

Change help tag for this widget.

const FXString& FX::FXWindow::getHelpTag (  )  const [inline, inherited]

Get the help tag for this widget.

bool FX::FXWindow::isShell (  )  const [inherited]

Return true if window is a shell window.

bool FX::FXWindow::isPopup (  )  const [inherited]

Return true if window is a popup window.

bool FX::FXWindow::isOwnerOf ( const FXWindow window  )  const [inherited]

Return true if specified window is owned by this window.

bool FX::FXWindow::isChildOf ( const FXWindow window  )  const [inherited]

Return true if specified window is ancestor of this window.

bool FX::FXWindow::containsChild ( const FXWindow child  )  const [inherited]

Return true if this window contains child in its subtree.

FXWindow* FX::FXWindow::getChildAt ( FXint  x,
FXint  y 
) const [inherited]

Return the child window at specified coordinates.

FXint FX::FXWindow::numChildren (  )  const [inherited]

Return the number of child windows for this window.

FXint FX::FXWindow::indexOfChild ( const FXWindow window  )  const [inherited]

Return the index (starting from zero) of the specified child window, or -1 if the window is not a child or NULL

FXWindow* FX::FXWindow::childAtIndex ( FXint  index  )  const [inherited]

Return the child window at specified index, or NULL if the index is negative or out of range

static FXWindow* FX::FXWindow::commonAncestor ( FXWindow a,
FXWindow b 
) [static, inherited]

Return the common ancestor of window a and window b.

static bool FX::FXWindow::before ( const FXWindow a,
const FXWindow b 
) [static, inherited]

Return TRUE if sibling a <= sibling b in list.

static bool FX::FXWindow::after ( const FXWindow a,
const FXWindow b 
) [static, inherited]

Return TRUE if sibling a >= sibling b in list.

FXComposeContext* FX::FXWindow::getComposeContext (  )  const [inline, inherited]

Return compose context.

void FX::FXWindow::createComposeContext (  )  [inherited]

Create compose context.

void FX::FXWindow::destroyComposeContext (  )  [inherited]

Destroy compose context.

void FX::FXWindow::setDefaultCursor ( FXCursor cur  )  [inherited]

Set the default cursor for this window.

FXCursor* FX::FXWindow::getDefaultCursor (  )  const [inline, inherited]

Return the default cursor for this window.

void FX::FXWindow::setSavedCursor ( FXCursor cur  )  [inline, inherited]

Set the saved cursor for this window.

FXCursor* FX::FXWindow::getSavedCursor (  )  const [inline, inherited]

Return the saved cursor for this window.

void FX::FXWindow::setDragCursor ( FXCursor cur  )  [inherited]

Set the drag cursor for this window.

FXCursor* FX::FXWindow::getDragCursor (  )  const [inline, inherited]

Return the drag cursor for this window.

FXint FX::FXWindow::getCursorPosition ( FXint &  x,
FXint &  y,
FXuint &  buttons 
) const [inherited]

Return the cursor position and mouse button-state.

FXint FX::FXWindow::setCursorPosition ( FXint  x,
FXint  y 
) [inherited]

Warp the cursor to the new position.

bool FX::FXWindow::isEnabled (  )  const [inherited]

Return true if this window is able to receive mouse and keyboard events.

bool FX::FXWindow::isActive (  )  const [inherited]

Return true if the window is active.

bool FX::FXWindow::hasFocus (  )  const [inherited]

Return true if this window has the focus.

bool FX::FXWindow::inFocusChain (  )  const [inherited]

Return true if this window is in focus chain.

virtual void FX::FXWindow::setFocus (  )  [virtual, inherited]

virtual void FX::FXWindow::killFocus (  )  [virtual, inherited]

virtual void FX::FXWindow::changeFocus ( FXWindow child  )  [virtual, inherited]

Notification that focus moved to new child.

Reimplemented in FX::FXTable.

virtual void FX::FXWindow::setDefault ( FXbool  enable = TRUE  )  [virtual, inherited]

This changes the default window which responds to the Return key in a dialog. If enable is TRUE, this window becomes the default window; when enable is FALSE, this window will be no longer the default window. Finally, when enable is MAYBE, the default window will revert to the initial default window.

Reimplemented in FX::FXButton.

bool FX::FXWindow::isDefault (  )  const [inherited]

Return true if this is the default window.

void FX::FXWindow::setInitial ( bool  enable = true  )  [inherited]

Make this window the initial default window.

bool FX::FXWindow::isInitial (  )  const [inherited]

Return true if this is the initial default window.

virtual void FX::FXWindow::enable (  )  [virtual, inherited]

virtual void FX::FXWindow::disable (  )  [virtual, inherited]

virtual void FX::FXWindow::attach ( FXID  w  )  [virtual, inherited]

Attach foreign window handle to this window.

virtual void FX::FXWindow::setShape ( const FXRegion region  )  [virtual, inherited]

Set window shape by means of region.

virtual void FX::FXWindow::setShape ( FXBitmap bitmap  )  [virtual, inherited]

Set window shape by means of bitmap.

virtual void FX::FXWindow::setShape ( FXIcon icon  )  [virtual, inherited]

Set window shape by means of icon.

virtual void FX::FXWindow::clearShape (  )  [virtual, inherited]

Clear window shape.

virtual void FX::FXWindow::raise (  )  [virtual, inherited]

Raise this window to the top of the stacking order.

Reimplemented in FX::FXTopWindow.

virtual void FX::FXWindow::lower (  )  [virtual, inherited]

Lower this window to the bottom of the stacking order.

virtual void FX::FXWindow::move ( FXint  x,
FXint  y 
) [virtual, inherited]

Move the window immediately, in the parent's coordinate system. Update the server representation as well if the window is realized. Perform layout of the children when necessary.

Reimplemented in FX::FXMDIChild, FX::FXRootWindow, and FX::FXTopWindow.

virtual void FX::FXWindow::resize ( FXint  w,
FXint  h 
) [virtual, inherited]

Resize the window to the specified width and height immediately, updating the server representation as well, if the window was realized. Perform layout of the children when necessary.

Reimplemented from FX::FXDrawable.

Reimplemented in FX::FXIconList, FX::FXMDIChild, FX::FXRootWindow, and FX::FXTopWindow.

virtual void FX::FXWindow::position ( FXint  x,
FXint  y,
FXint  w,
FXint  h 
) [virtual, inherited]

Move and resize the window immediately, in the parent's coordinate system. Update the server representation as well if the window is realized. Perform layout of the children when necessary.

Reimplemented in FX::FXIconList, FX::FXMDIChild, FX::FXRootWindow, and FX::FXTopWindow.

virtual void FX::FXWindow::recalc (  )  [virtual, inherited]

Mark this window's layout as dirty for later layout.

Reimplemented in FX::FXFoldingList, FX::FXIconList, FX::FXList, FX::FXRootWindow, FX::FXShell, FX::FXTable, FX::FXText, and FX::FXTreeList.

void FX::FXWindow::forceRefresh (  )  [inherited]

Generate a SEL_UPDATE message for the window and its children.

virtual void FX::FXWindow::reparent ( FXWindow father,
FXWindow other = NULL 
) [virtual, inherited]

Reparent this window under new father before other.

void FX::FXWindow::scroll ( FXint  x,
FXint  y,
FXint  w,
FXint  h,
FXint  dx,
FXint  dy 
) const [inherited]

Scroll rectangle x,y,w,h by a shift of dx,dy.

void FX::FXWindow::update ( FXint  x,
FXint  y,
FXint  w,
FXint  h 
) const [inherited]

Mark the specified rectangle to be repainted later.

void FX::FXWindow::update (  )  const [inherited]

Mark the entire window to be repainted later.

void FX::FXWindow::repaint ( FXint  x,
FXint  y,
FXint  w,
FXint  h 
) const [inherited]

Process any outstanding repaint messages immediately, for the given rectangle.

void FX::FXWindow::repaint (  )  const [inherited]

Process any outstanding repaint messages immediately.

void FX::FXWindow::grab (  )  [inherited]

Grab the mouse to this window; future mouse events will be reported to this window even while the cursor goes outside of this window

void FX::FXWindow::ungrab (  )  [inherited]

Release the mouse grab.

bool FX::FXWindow::grabbed (  )  const [inherited]

Return true if the window has been grabbed.

void FX::FXWindow::grabKeyboard (  )  [inherited]

Grab keyboard device.

void FX::FXWindow::ungrabKeyboard (  )  [inherited]

Ungrab keyboard device.

bool FX::FXWindow::grabbedKeyboard (  )  const [inherited]

Return true if active grab is in effect.

virtual void FX::FXWindow::show (  )  [virtual, inherited]

Show this window.

Reimplemented in FX::FXPopup, FX::FXScrollPane, FX::FXSplashWindow, FX::FXToolTip, and FX::FXTopWindow.

virtual void FX::FXWindow::hide (  )  [virtual, inherited]

Hide this window.

Reimplemented in FX::FXDirDialog, FX::FXFileDialog, FX::FXPopup, FX::FXSplashWindow, and FX::FXTopWindow.

bool FX::FXWindow::shown (  )  const [inherited]

Return true if the window is shown.

virtual bool FX::FXWindow::isComposite (  )  const [virtual, inherited]

Return true if the window is composite.

Reimplemented in FX::FXComposite.

bool FX::FXWindow::underCursor (  )  const [inherited]

Return true if the window is under the cursor.

bool FX::FXWindow::hasSelection (  )  const [inherited]

Return true if this window owns the primary selection.

bool FX::FXWindow::acquireSelection ( const FXDragType *  types,
FXuint  numtypes 
) [inherited]

Try to acquire the primary selection, given a list of drag types.

bool FX::FXWindow::releaseSelection (  )  [inherited]

Release the primary selection.

bool FX::FXWindow::hasClipboard (  )  const [inherited]

Return true if this window owns the clipboard.

bool FX::FXWindow::acquireClipboard ( const FXDragType *  types,
FXuint  numtypes 
) [inherited]

Try to acquire the clipboard, given a list of drag types.

bool FX::FXWindow::releaseClipboard (  )  [inherited]

Release the clipboard.

virtual void FX::FXWindow::dropEnable (  )  [virtual, inherited]

Enable this window to receive drops.

virtual void FX::FXWindow::dropDisable (  )  [virtual, inherited]

Disable this window from receiving drops.

bool FX::FXWindow::isDropEnabled (  )  const [inherited]

Return true if this window is able to receive drops.

bool FX::FXWindow::isDragging (  )  const [inherited]

Return true if a drag operaion has been initiated from this window.

bool FX::FXWindow::beginDrag ( const FXDragType *  types,
FXuint  numtypes 
) [inherited]

Initiate a drag operation with a list of previously registered drag types.

bool FX::FXWindow::handleDrag ( FXint  x,
FXint  y,
FXDragAction  action = DRAG_COPY 
) [inherited]

When dragging, inform the drop-target of the new position and the drag action

FXDragAction FX::FXWindow::endDrag ( bool  drop = true  )  [inherited]

Terminate the drag operation with or without actually dropping the data Returns the action performed by the target

bool FX::FXWindow::isDropTarget (  )  const [inherited]

Return true if this window is the target of a drop.

void FX::FXWindow::setDragRectangle ( FXint  x,
FXint  y,
FXint  w,
FXint  h,
bool  wantupdates = true 
) const [inherited]

When being dragged over, indicate that no further SEL_DND_MOTION messages are required while the cursor is inside the given rectangle

void FX::FXWindow::clearDragRectangle (  )  const [inherited]

When being dragged over, indicate we want to receive SEL_DND_MOTION messages every time the cursor moves

void FX::FXWindow::acceptDrop ( FXDragAction  action = DRAG_ACCEPT  )  const [inherited]

When being dragged over, indicate acceptance or rejection of the dragged data.

FXDragAction FX::FXWindow::didAccept (  )  const [inherited]

The target accepted our drop.

void FX::FXWindow::dropFinished ( FXDragAction  action = DRAG_REJECT  )  const [inherited]

Sent by the drop target in response to SEL_DND_DROP. The drag action should be the same as the action the drop target reported to the drag source in reponse to the SEL_DND_MOTION message. This function notifies the drag source that its part of the drop transaction is finished, and that it is free to release any resources involved in the drag operation. Calling dropFinished() is advisable in cases where the drop target needs to perform complex processing on the data received from the drag source, prior to returning from the SEL_DND_DROP message handler.

bool FX::FXWindow::inquireDNDTypes ( FXDNDOrigin  origin,
FXDragType *&  types,
FXuint &  numtypes 
) const [inherited]

When being dragged over, inquire the drag types which are being offered.

bool FX::FXWindow::offeredDNDType ( FXDNDOrigin  origin,
FXDragType  type 
) const [inherited]

When being dragged over, return true if we are offered the given drag type.

FXDragAction FX::FXWindow::inquireDNDAction (  )  const [inherited]

When being dragged over, return the drag action.

bool FX::FXWindow::setDNDData ( FXDNDOrigin  origin,
FXDragType  type,
FXuchar *  data,
FXuint  size 
) const [inherited]

Set DND data; the array must be allocated with FXMALLOC and ownership is transferred to the system

bool FX::FXWindow::setDNDData ( FXDNDOrigin  origin,
FXDragType  type,
const FXString string 
) const [inherited]

Set DND data from string value.

bool FX::FXWindow::getDNDData ( FXDNDOrigin  origin,
FXDragType  type,
FXuchar *&  data,
FXuint &  size 
) const [inherited]

Get DND data; the caller becomes the owner of the array and must free it with FXFREE

bool FX::FXWindow::getDNDData ( FXDNDOrigin  origin,
FXDragType  type,
FXString string 
) const [inherited]

Get DND data into string value.

virtual bool FX::FXWindow::contains ( FXint  parentx,
FXint  parenty 
) const [virtual, inherited]

Return true if window logically contains the given point.

Reimplemented in FX::FXMenuBar, FX::FXMenuButton, FX::FXMenuCascade, FX::FXMenuPane, FX::FXMenuTitle, and FX::FXOptionMenu.

void FX::FXWindow::translateCoordinatesFrom ( FXint &  tox,
FXint &  toy,
const FXWindow fromwindow,
FXint  fromx,
FXint  fromy 
) const [inherited]

Translate coordinates from fromwindow's coordinate space to this window's coordinate space.

void FX::FXWindow::translateCoordinatesTo ( FXint &  tox,
FXint &  toy,
const FXWindow towindow,
FXint  fromx,
FXint  fromy 
) const [inherited]

Translate coordinates from this window's coordinate space to towindow's coordinate space.

virtual void FX::FXWindow::setBackColor ( FXColor  clr  )  [virtual, inherited]

Set window background color.

Reimplemented in FX::FXComboBox, and FX::FXListBox.

FXColor FX::FXWindow::getBackColor (  )  const [inline, inherited]

Get background color.

Reimplemented in FX::FXComboBox, and FX::FXListBox.

FXint FX::FXDrawable::getWidth (  )  const [inline, inherited]

Width of drawable.

FXint FX::FXDrawable::getHeight (  )  const [inline, inherited]

Height of drawable.

FXVisual* FX::FXDrawable::getVisual (  )  const [inline, inherited]

Get the visual.

void FX::FXDrawable::setVisual ( FXVisual vis  )  [inherited]

Change visual.

FXApp* FX::FXId::getApp (  )  const [inline, inherited]

Get application.

FXEventLoop* FX::FXId::getEventLoop (  )  const [inline, inherited]

Get event loop which owns this.

FXID FX::FXId::id (  )  const [inline, inherited]

Get XID handle.

void FX::FXId::setUserData ( void *  ptr  )  [inline, inherited]

Set user data pointer.

void* FX::FXId::getUserData (  )  const [inline, inherited]

Get user data pointer.

const FXchar* FX::FXObject::getClassName (  )  const [inherited]

Get class name of some object.

bool FX::FXObject::isMemberOf ( const FXMetaClass metaclass  )  const [inherited]

Check if object is member of metaclass.

virtual long FX::FXObject::tryHandle ( FXObject sender,
FXSelector  sel,
void *  ptr 
) [virtual, inherited]

Try handle message safely.

QTransString FX::FXObject::tr ( const char *  text,
const char *  hint = 0 
) [inherited]

Returns a human translated version of the text to the locale language (warning: uses a virtual method call, so can't use before construction)

virtual void* FX::FXObject::getPythonObject (  )  const [inline, virtual, inherited]

Returns the python object representing this instance (if created in python).

virtual void FX::FXObject::decouplePythonObject (  )  const [inline, virtual, inherited]

Causes decoupling of python object from this object (deletes self).


The documentation for this class was generated from the following file:

(C) 2002-2008 Niall Douglas. Some parts (C) to assorted authors.
Generated on Fri Jun 13 22:00:15 2008 for TnFOX by doxygen v1.5.6