FX::FXGLTriangleMesh::FXGLTriangleMesh ( FXfloat  x,
FXfloat  y,
FXfloat  z,
FXint  nv,
FXfloat v,
FXfloat n = NULL,
FXfloat c = NULL,
FXfloat t = NULL 
)

Construct triangle mesh with nv vertices, and optional normals, colors, and texture coordinates.


(C) 2002-2009 Niall Douglas. Some parts (C) to assorted authors.
Generated on Fri Nov 20 18:34:05 2009 for TnFOX by doxygen v1.4.7