FX::FXGLTriangleMesh::FXGLTriangleMesh ( FXfloat  x,
FXfloat  y,
FXfloat  z,
FXint  nv,
FXfloat v,
FXfloat n,
FXfloat c,
FXfloat t,
const FXMaterial mtl 
)

Construct triangle mesh with nv vertices, and optional normals, colors, and texture coordinates, and surface material.


(C) 2002-2009 Niall Douglas. Some parts (C) to assorted authors.
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