template<class TYPE>
FXArray<TYPE>& FX::FXArray< TYPE >::insert ( FXint  pos,
const FXArray< TYPE > &  src 
) [inline]

Insert n objects at specified position.

Definition at line 153 of file FXArray.h.

References FX::copyElms(), FX::moveElms(), FX::FXArray< TYPE >::no(), FX::FXArray< TYPE >::num, and FX::FXArray< TYPE >::ptr.

00153                                                            {
00154     if(no(num+src.num)){ moveElms(ptr+pos+src.num,ptr+pos,num-pos-src.num); copyElms(ptr+pos,src.ptr,src.num); }
00155     return *this;
00156     }


(C) 2002-2009 Niall Douglas. Some parts (C) to assorted authors.
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