FX::FXVec3d Class Reference

#include <FXVec3d.h>

List of all members.


Detailed Description

Double-precision 3-element vector.

Definition at line 36 of file FXVec3d.h.

Public Member Functions

 FXVec3d ()
 FXVec3d (const FXVec3d &v)
 FXVec3d (const FXdouble v[])
 FXVec3d (FXdouble xx, FXdouble yy, FXdouble zz=1.0)
 FXVec3d (FXColor color)
FXdoubleoperator[] (FXint i)
const FXdoubleoperator[] (FXint i) const
FXVec3doperator= (FXColor color)
FXVec3doperator= (const FXVec3d &v)
FXVec3doperator= (const FXdouble v[])
FXVec3dset (const FXVec3d &v)
FXVec3dset (const FXdouble v[])
FXVec3dset (FXdouble xx, FXdouble yy, FXdouble zz)
FXVec3doperator *= (FXdouble n)
FXVec3doperator/= (FXdouble n)
FXVec3doperator+= (const FXVec3d &v)
FXVec3doperator-= (const FXVec3d &v)
 operator FXdouble * ()
 operator const FXdouble * () const
 operator FXVec2d & ()
 operator const FXVec2d & () const
 operator FXColor () const
FXVec3d operator+ () const
FXVec3d operator- () const
FXVec3d operator+ (const FXVec3d &v) const
FXVec3d operator- (const FXVec3d &v) const
FXVec3d operator * (const FXMat3d &m) const
FXVec3d operator * (const FXMat4d &m) const
FXdouble operator * (const FXVec3d &v) const
FXVec3d operator^ (const FXVec3d &v) const
bool operator! () const
bool operator== (const FXVec3d &v) const
bool operator!= (const FXVec3d &v) const
bool operator< (const FXVec3d &v) const
bool operator<= (const FXVec3d &v) const
bool operator> (const FXVec3d &v) const
bool operator>= (const FXVec3d &v) const
FXdouble length2 () const
FXdouble length () const
FXVec3dclamp (FXdouble lo, FXdouble hi)

Public Attributes

FXdouble x
FXdouble y
FXdouble z

Friends

FXVec3d operator * (const FXVec3d &a, FXdouble n)
FXVec3d operator * (FXdouble n, const FXVec3d &a)
FXVec3d operator/ (const FXVec3d &a, FXdouble n)
FXVec3d operator/ (FXdouble n, const FXVec3d &a)
bool operator== (const FXVec3d &a, FXdouble n)
bool operator!= (const FXVec3d &a, FXdouble n)
bool operator== (FXdouble n, const FXVec3d &a)
bool operator!= (FXdouble n, const FXVec3d &a)
bool operator< (const FXVec3d &a, FXdouble n)
bool operator<= (const FXVec3d &a, FXdouble n)
bool operator> (const FXVec3d &a, FXdouble n)
bool operator>= (const FXVec3d &a, FXdouble n)
bool operator< (FXdouble n, const FXVec3d &a)
bool operator<= (FXdouble n, const FXVec3d &a)
bool operator> (FXdouble n, const FXVec3d &a)
bool operator>= (FXdouble n, const FXVec3d &a)
FXVec3d veclo (const FXVec3d &a, const FXVec3d &b)
FXVec3d vechi (const FXVec3d &a, const FXVec3d &b)
FXAPI FXVec3d vecnormal (const FXVec3d &a, const FXVec3d &b, const FXVec3d &c)
FXAPI FXVec3d vecnormal (const FXVec3d &a, const FXVec3d &b, const FXVec3d &c, const FXVec3d &d)
FXAPI FXVec3d vecnormalize (const FXVec3d &v)
FXAPI FXStreamoperator<< (FXStream &store, const FXVec3d &v)
FXAPI FXStreamoperator>> (FXStream &store, FXVec3d &v)


The documentation for this class was generated from the following file:
(C) 2002-2009 Niall Douglas. Some parts (C) to assorted authors.
Generated on Fri Nov 20 18:37:24 2009 for TnFOX by doxygen v1.4.7