FX::FXGLTriangleMesh Class Reference

#include <FXGLTriangleMesh.h>

Inheritance diagram for FX::FXGLTriangleMesh:

Inheritance graph
[legend]

List of all members.


Detailed Description

OpenGL Triangle Mesh Object.

Public Types

enum  {
  ID_SHADEOFF, ID_SHADEON, ID_SHADESMOOTH, ID_TOGGLE_SIDED,
  ID_TOGGLE_CULLING, ID_STYLE_POINTS, ID_STYLE_WIREFRAME, ID_STYLE_SURFACE,
  ID_STYLE_BOUNDINGBOX, ID_FRONT_MATERIAL, ID_BACK_MATERIAL, ID_LAST
}
enum  { ID_LAST }

Public Member Functions

 FXGLTriangleMesh (FXfloat x, FXfloat y, FXfloat z, FXint nv, FXfloat *v, FXfloat *n=NULL, FXfloat *c=NULL, FXfloat *t=NULL)
 FXGLTriangleMesh (FXfloat x, FXfloat y, FXfloat z, FXint nv, FXfloat *v, FXfloat *n, FXfloat *c, FXfloat *t, const FXMaterial &mtl)
 FXGLTriangleMesh (const FXGLTriangleMesh &orig)
virtual FXGLObjectcopy ()
void setVertexNumber (FXint nvertices)
FXint getVertexNumber () const
void setVertexBuffer (FXfloat *vertices)
FXfloat * getVertexBuffer () const
void setColorBuffer (FXfloat *colors)
FXfloat * getColorBuffer () const
void setNormalBuffer (FXfloat *normals)
FXfloat * getNormalBuffer () const
void setTextureCoordBuffer (FXfloat *textures)
FXfloat * getTextureCoordBuffer () const
virtual void save (FXStream &store) const
virtual void load (FXStream &store)
virtual ~FXGLTriangleMesh ()
long onDNDDrop (FXObject *, FXSelector, void *)
long onDNDMotion (FXObject *, FXSelector, void *)
long onQueryTip (FXObject *, FXSelector, void *)
long onCmdShadeOff (FXObject *, FXSelector, void *)
long onUpdShadeOff (FXObject *, FXSelector, void *)
long onCmdShadeOn (FXObject *, FXSelector, void *)
long onUpdShadeOn (FXObject *, FXSelector, void *)
long onCmdShadeSmooth (FXObject *, FXSelector, void *)
long onUpdShadeSmooth (FXObject *, FXSelector, void *)
long onCmdFrontMaterial (FXObject *, FXSelector, void *)
long onUpdFrontMaterial (FXObject *, FXSelector, void *)
long onCmdBackMaterial (FXObject *, FXSelector, void *)
long onUpdBackMaterial (FXObject *, FXSelector, void *)
long onCmdDrawingStyle (FXObject *, FXSelector, void *)
long onUpdDrawingStyle (FXObject *, FXSelector, void *)
virtual void bounds (FXRangef &box)
virtual void draw (FXGLViewer *viewer)
virtual void hit (FXGLViewer *viewer)
virtual FXbool canDrag () const
virtual FXbool canDelete () const
virtual FXbool drag (FXGLViewer *viewer, FXint fx, FXint fy, FXint tx, FXint ty)
FXuint getOptions () const
void setOptions (FXuint opts)
void setTipText (const FXString &text)
const FXStringgetTipText () const
void setMaterial (FXint side, const FXMaterial &mtl)
void getMaterial (FXint side, FXMaterial &mtl) const
const FXVec3fgetPosition () const
void setPosition (const FXVec3f &pos)
virtual FXGLObjectidentify (FXuint *path)
virtual long onDefault (FXObject *, FXSelector, void *)
const FXchar * getClassName () const
bool isMemberOf (const FXMetaClass *metaclass) const
virtual long tryHandle (FXObject *sender, FXSelector sel, void *ptr)
QTransString tr (const char *text, const char *hint=0)
virtual void * getPythonObject () const
virtual void decouplePythonObject () const

Protected Member Functions

virtual void drawshape (FXGLViewer *viewer)
virtual void recomputerange ()
virtual void generatenormals ()
void drawbox ()
void drawhandles ()

Protected Attributes

FXVec3f position
FXMaterial material [2]
FXRangef range
FXuint options
FXString tip

Constructor & Destructor Documentation

FX::FXGLTriangleMesh::FXGLTriangleMesh ( FXfloat  x,
FXfloat  y,
FXfloat  z,
FXint  nv,
FXfloat *  v,
FXfloat *  n = NULL,
FXfloat *  c = NULL,
FXfloat *  t = NULL 
)

Construct triangle mesh with nv vertices, and optional normals, colors, and texture coordinates.

FX::FXGLTriangleMesh::FXGLTriangleMesh ( FXfloat  x,
FXfloat  y,
FXfloat  z,
FXint  nv,
FXfloat *  v,
FXfloat *  n,
FXfloat *  c,
FXfloat *  t,
const FXMaterial &  mtl 
)

Construct triangle mesh with nv vertices, and optional normals, colors, and texture coordinates, and surface material.

FX::FXGLTriangleMesh::FXGLTriangleMesh ( const FXGLTriangleMesh orig  ) 

Copy constructor.

virtual FX::FXGLTriangleMesh::~FXGLTriangleMesh (  )  [virtual]

Destructor.


Member Function Documentation

virtual FXGLObject* FX::FXGLTriangleMesh::copy (  )  [virtual]

Copy this object.

Reimplemented from FX::FXGLShape.

void FX::FXGLTriangleMesh::setVertexNumber ( FXint  nvertices  )  [inline]

Change number of vertices.

FXint FX::FXGLTriangleMesh::getVertexNumber (  )  const [inline]

Get number of vertices.

void FX::FXGLTriangleMesh::setVertexBuffer ( FXfloat *  vertices  ) 

Set vertex buffer.

FXfloat* FX::FXGLTriangleMesh::getVertexBuffer (  )  const [inline]

Get vertex buffer.

void FX::FXGLTriangleMesh::setColorBuffer ( FXfloat *  colors  )  [inline]

Set color buffer.

FXfloat* FX::FXGLTriangleMesh::getColorBuffer (  )  const [inline]

Get color buffer.

void FX::FXGLTriangleMesh::setNormalBuffer ( FXfloat *  normals  )  [inline]

Set normals buffer.

FXfloat* FX::FXGLTriangleMesh::getNormalBuffer (  )  const [inline]

Get normals buffer.

void FX::FXGLTriangleMesh::setTextureCoordBuffer ( FXfloat *  textures  )  [inline]

Set texture coordinate buffer.

FXfloat* FX::FXGLTriangleMesh::getTextureCoordBuffer (  )  const [inline]

Get texture coordinate buffer.

virtual void FX::FXGLTriangleMesh::save ( FXStream store  )  const [virtual]

Save to a stream.

Reimplemented from FX::FXGLShape.

virtual void FX::FXGLTriangleMesh::load ( FXStream store  )  [virtual]

Load from a stream.

Reimplemented from FX::FXGLShape.

virtual void FX::FXGLShape::bounds ( FXRangef box  )  [virtual, inherited]

Called by the viewer to get bounds for this object.

Reimplemented from FX::FXGLObject.

Reimplemented in FX::FXGLVertices.

virtual void FX::FXGLShape::draw ( FXGLViewer viewer  )  [virtual, inherited]

Draw this object in a viewer.

Reimplemented from FX::FXGLObject.

Reimplemented in FX::FXGLVertices.

virtual void FX::FXGLShape::hit ( FXGLViewer viewer  )  [virtual, inherited]

Draw this object for hit-testing purposes.

Reimplemented from FX::FXGLObject.

Reimplemented in FX::FXGLVertices.

virtual FXbool FX::FXGLShape::canDrag (  )  const [virtual, inherited]

Return true if this object can be dragged around.

Reimplemented from FX::FXGLObject.

virtual FXbool FX::FXGLShape::canDelete (  )  const [virtual, inherited]

Return true if this object can be deleted from the scene.

Reimplemented from FX::FXGLObject.

virtual FXbool FX::FXGLShape::drag ( FXGLViewer viewer,
FXint  fx,
FXint  fy,
FXint  tx,
FXint  ty 
) [virtual, inherited]

Drag this object from one position to another.

Reimplemented from FX::FXGLObject.

FXuint FX::FXGLShape::getOptions (  )  const [inline, inherited]

Gets the options.

void FX::FXGLShape::setOptions ( FXuint  opts  )  [inline, inherited]

Sets the options.

void FX::FXGLShape::setTipText ( const FXString text  )  [inline, inherited]

Set the tool tip message for this object.

const FXString& FX::FXGLShape::getTipText (  )  const [inline, inherited]

Get the tool tip message for this object.

void FX::FXGLShape::setMaterial ( FXint  side,
const FXMaterial &  mtl 
) [inherited]

Set the material for specified side (where side = 0 or 1).

void FX::FXGLShape::getMaterial ( FXint  side,
FXMaterial &  mtl 
) const [inherited]

Get the material for specified side (where side = 0 or 1).

const FXVec3f& FX::FXGLShape::getPosition (  )  const [inline, inherited]

Get the origin of the object.

void FX::FXGLShape::setPosition ( const FXVec3f pos  )  [inherited]

Set the origin of the object.

virtual FXGLObject* FX::FXGLObject::identify ( FXuint *  path  )  [virtual, inherited]

Identify sub-object given path.

Reimplemented in FX::FXGLGroup.

virtual long FX::FXObject::onDefault ( FXObject ,
FXSelector  ,
void *   
) [virtual, inherited]

Called for unhandled messages.

Reimplemented in FX::FXDelegator, FX::FXGLViewer, FX::FXMDIChild, and FX::FXMDIClient.

const FXchar* FX::FXObject::getClassName (  )  const [inherited]

Get class name of some object.

bool FX::FXObject::isMemberOf ( const FXMetaClass metaclass  )  const [inherited]

Check if object is member of metaclass.

virtual long FX::FXObject::tryHandle ( FXObject sender,
FXSelector  sel,
void *  ptr 
) [virtual, inherited]

Try handle message safely.

QTransString FX::FXObject::tr ( const char *  text,
const char *  hint = 0 
) [inherited]

Returns a human translated version of the text to the locale language (warning: uses a virtual method call, so can't use before construction)

virtual void* FX::FXObject::getPythonObject (  )  const [inline, virtual, inherited]

Returns the python object representing this instance (if created in python).

virtual void FX::FXObject::decouplePythonObject (  )  const [inline, virtual, inherited]

Causes decoupling of python object from this object (deletes self).


The documentation for this class was generated from the following file:

(C) 2002-2008 Niall Douglas. Some parts (C) to assorted authors.
Generated on Fri Jun 13 22:00:03 2008 for TnFOX by doxygen v1.5.6