bounds(FXRangef &box) | FX::FXGLShape | [virtual] |
canDelete() const | FX::FXGLShape | [virtual] |
canDrag() const | FX::FXGLShape | [virtual] |
copy() | FX::FXGLCube | [virtual] |
decouplePythonObject() const | FX::FXObject | [inline, virtual] |
depth (defined in FX::FXGLCube) | FX::FXGLCube | |
drag(FXGLViewer *viewer, FXint fx, FXint fy, FXint tx, FXint ty) | FX::FXGLShape | [virtual] |
draw(FXGLViewer *viewer) | FX::FXGLShape | [virtual] |
drawbox() (defined in FX::FXGLShape) | FX::FXGLShape | [protected] |
drawhandles() (defined in FX::FXGLShape) | FX::FXGLShape | [protected] |
drawshape(FXGLViewer *viewer) (defined in FX::FXGLCube) | FX::FXGLCube | [protected, virtual] |
FXGLCube() (defined in FX::FXGLCube) | FX::FXGLCube | [protected] |
FXGLCube(FXfloat x, FXfloat y, FXfloat z, FXfloat w=1.0f, FXfloat h=1.0f, FXfloat d=1.0f) | FX::FXGLCube | |
FXGLCube(FXfloat x, FXfloat y, FXfloat z, FXfloat w, FXfloat h, FXfloat d, const FXMaterial &mtl) | FX::FXGLCube | |
FXGLCube(const FXGLCube &orig) | FX::FXGLCube | |
FXGLObject() | FX::FXGLObject | [inline] |
FXGLObject(const FXGLObject &orig) | FX::FXGLObject | [inline] |
FXGLShape() (defined in FX::FXGLShape) | FX::FXGLShape | [protected] |
FXGLShape(FXfloat x, FXfloat y, FXfloat z, FXuint opts) | FX::FXGLShape | |
FXGLShape(FXfloat x, FXfloat y, FXfloat z, FXuint opts, const FXMaterial &front, const FXMaterial &back) | FX::FXGLShape | |
FXGLShape(const FXGLShape &orig) | FX::FXGLShape | |
getClassName() const | FX::FXObject | |
getDepth() const (defined in FX::FXGLCube) | FX::FXGLCube | [inline] |
getHeight() const (defined in FX::FXGLCube) | FX::FXGLCube | [inline] |
getMaterial(FXint side, FXMaterial &mtl) const | FX::FXGLShape | |
getOptions() const | FX::FXGLShape | [inline] |
getPosition() const | FX::FXGLShape | [inline] |
getPythonObject() const | FX::FXObject | [inline, virtual] |
getTipText() const | FX::FXGLShape | [inline] |
getWidth() const (defined in FX::FXGLCube) | FX::FXGLCube | [inline] |
height (defined in FX::FXGLCube) | FX::FXGLCube | |
hit(FXGLViewer *viewer) | FX::FXGLShape | [virtual] |
ID_BACK_MATERIAL enum value (defined in FX::FXGLShape) | FX::FXGLShape | |
ID_FRONT_MATERIAL enum value (defined in FX::FXGLShape) | FX::FXGLShape | |
ID_LAST enum value (defined in FX::FXGLShape) | FX::FXGLShape | |
ID_SHADEOFF enum value (defined in FX::FXGLShape) | FX::FXGLShape | |
ID_SHADEON enum value (defined in FX::FXGLShape) | FX::FXGLShape | |
ID_SHADESMOOTH enum value (defined in FX::FXGLShape) | FX::FXGLShape | |
ID_STYLE_BOUNDINGBOX enum value (defined in FX::FXGLShape) | FX::FXGLShape | |
ID_STYLE_POINTS enum value (defined in FX::FXGLShape) | FX::FXGLShape | |
ID_STYLE_SURFACE enum value (defined in FX::FXGLShape) | FX::FXGLShape | |
ID_STYLE_WIREFRAME enum value (defined in FX::FXGLShape) | FX::FXGLShape | |
ID_TOGGLE_CULLING enum value (defined in FX::FXGLShape) | FX::FXGLShape | |
ID_TOGGLE_SIDED enum value (defined in FX::FXGLShape) | FX::FXGLShape | |
identify(FXuint *path) | FX::FXGLObject | [virtual] |
isMemberOf(const FXMetaClass *metaclass) const | FX::FXObject | |
load(FXStream &store) | FX::FXGLCube | [virtual] |
material (defined in FX::FXGLShape) | FX::FXGLShape | [protected] |
onCmdBackMaterial(FXObject *, FXSelector, void *) (defined in FX::FXGLShape) | FX::FXGLShape | |
onCmdDrawingStyle(FXObject *, FXSelector, void *) (defined in FX::FXGLShape) | FX::FXGLShape | |
onCmdFrontMaterial(FXObject *, FXSelector, void *) (defined in FX::FXGLShape) | FX::FXGLShape | |
onCmdShadeOff(FXObject *, FXSelector, void *) (defined in FX::FXGLShape) | FX::FXGLShape | |
onCmdShadeOn(FXObject *, FXSelector, void *) (defined in FX::FXGLShape) | FX::FXGLShape | |
onCmdShadeSmooth(FXObject *, FXSelector, void *) (defined in FX::FXGLShape) | FX::FXGLShape | |
onDefault(FXObject *, FXSelector, void *) | FX::FXObject | [virtual] |
onDNDDrop(FXObject *, FXSelector, void *) (defined in FX::FXGLShape) | FX::FXGLShape | |
onDNDMotion(FXObject *, FXSelector, void *) (defined in FX::FXGLShape) | FX::FXGLShape | |
onQueryTip(FXObject *, FXSelector, void *) (defined in FX::FXGLShape) | FX::FXGLShape | |
onUpdBackMaterial(FXObject *, FXSelector, void *) (defined in FX::FXGLShape) | FX::FXGLShape | |
onUpdDrawingStyle(FXObject *, FXSelector, void *) (defined in FX::FXGLShape) | FX::FXGLShape | |
onUpdFrontMaterial(FXObject *, FXSelector, void *) (defined in FX::FXGLShape) | FX::FXGLShape | |
onUpdShadeOff(FXObject *, FXSelector, void *) (defined in FX::FXGLShape) | FX::FXGLShape | |
onUpdShadeOn(FXObject *, FXSelector, void *) (defined in FX::FXGLShape) | FX::FXGLShape | |
onUpdShadeSmooth(FXObject *, FXSelector, void *) (defined in FX::FXGLShape) | FX::FXGLShape | |
options (defined in FX::FXGLShape) | FX::FXGLShape | [protected] |
position (defined in FX::FXGLShape) | FX::FXGLShape | [protected] |
range (defined in FX::FXGLShape) | FX::FXGLShape | [protected] |
save(FXStream &store) const | FX::FXGLCube | [virtual] |
setDepth(FXfloat d) | FX::FXGLCube | [inline] |
setHeight(FXfloat h) | FX::FXGLCube | [inline] |
setMaterial(FXint side, const FXMaterial &mtl) | FX::FXGLShape | |
setOptions(FXuint opts) | FX::FXGLShape | [inline] |
setPosition(const FXVec3f &pos) | FX::FXGLShape | |
setTipText(const FXString &text) | FX::FXGLShape | [inline] |
setWidth(FXfloat w) | FX::FXGLCube | [inline] |
tip (defined in FX::FXGLShape) | FX::FXGLShape | [protected] |
tr(const char *text, const char *hint=0) | FX::FXObject | |
tryHandle(FXObject *sender, FXSelector sel, void *ptr) | FX::FXObject | [virtual] |
width (defined in FX::FXGLCube) | FX::FXGLCube | |
~FXGLCube() | FX::FXGLCube | [virtual] |
~FXGLObject() | FX::FXGLObject | [inline, virtual] |
~FXObject() | FX::FXObject | [virtual] |