FX::FXGLCone Member List

This is the complete list of members for FX::FXGLCone, including all inherited members.

bounds(FXRangef &box)FX::FXGLShape [virtual]
canDelete() const FX::FXGLShape [virtual]
canDrag() const FX::FXGLShape [virtual]
copy()FX::FXGLCone [virtual]
decouplePythonObject() const FX::FXObject [inline, virtual]
drag(FXGLViewer *viewer, FXint fx, FXint fy, FXint tx, FXint ty)FX::FXGLShape [virtual]
draw(FXGLViewer *viewer)FX::FXGLShape [virtual]
drawbox() (defined in FX::FXGLShape)FX::FXGLShape [protected]
drawhandles() (defined in FX::FXGLShape)FX::FXGLShape [protected]
drawshape(FXGLViewer *viewer) (defined in FX::FXGLCone)FX::FXGLCone [protected, virtual]
FXGLCone() (defined in FX::FXGLCone)FX::FXGLCone [protected]
FXGLCone(FXfloat x, FXfloat y, FXfloat z, FXfloat h=1.0f, FXfloat r=1.0f)FX::FXGLCone
FXGLCone(FXfloat x, FXfloat y, FXfloat z, FXfloat h, FXfloat r, const FXMaterial &mtl)FX::FXGLCone
FXGLCone(const FXGLCone &orig)FX::FXGLCone
FXGLObject()FX::FXGLObject [inline]
FXGLObject(const FXGLObject &orig)FX::FXGLObject [inline]
FXGLShape() (defined in FX::FXGLShape)FX::FXGLShape [protected]
FXGLShape(FXfloat x, FXfloat y, FXfloat z, FXuint opts)FX::FXGLShape
FXGLShape(FXfloat x, FXfloat y, FXfloat z, FXuint opts, const FXMaterial &front, const FXMaterial &back)FX::FXGLShape
FXGLShape(const FXGLShape &orig)FX::FXGLShape
getClassName() const FX::FXObject
getHeight() const (defined in FX::FXGLCone)FX::FXGLCone [inline]
getMaterial(FXint side, FXMaterial &mtl) const FX::FXGLShape
getOptions() const FX::FXGLShape [inline]
getPosition() const FX::FXGLShape [inline]
getPythonObject() const FX::FXObject [inline, virtual]
getRadius() const (defined in FX::FXGLCone)FX::FXGLCone [inline]
getTipText() const FX::FXGLShape [inline]
height (defined in FX::FXGLCone)FX::FXGLCone
hit(FXGLViewer *viewer)FX::FXGLShape [virtual]
ID_BACK_MATERIAL enum value (defined in FX::FXGLShape)FX::FXGLShape
ID_FRONT_MATERIAL enum value (defined in FX::FXGLShape)FX::FXGLShape
ID_LAST enum value (defined in FX::FXGLShape)FX::FXGLShape
ID_SHADEOFF enum value (defined in FX::FXGLShape)FX::FXGLShape
ID_SHADEON enum value (defined in FX::FXGLShape)FX::FXGLShape
ID_SHADESMOOTH enum value (defined in FX::FXGLShape)FX::FXGLShape
ID_STYLE_BOUNDINGBOX enum value (defined in FX::FXGLShape)FX::FXGLShape
ID_STYLE_POINTS enum value (defined in FX::FXGLShape)FX::FXGLShape
ID_STYLE_SURFACE enum value (defined in FX::FXGLShape)FX::FXGLShape
ID_STYLE_WIREFRAME enum value (defined in FX::FXGLShape)FX::FXGLShape
ID_TOGGLE_CULLING enum value (defined in FX::FXGLShape)FX::FXGLShape
ID_TOGGLE_SIDED enum value (defined in FX::FXGLShape)FX::FXGLShape
identify(FXuint *path)FX::FXGLObject [virtual]
isMemberOf(const FXMetaClass *metaclass) const FX::FXObject
load(FXStream &store)FX::FXGLCone [virtual]
material (defined in FX::FXGLShape)FX::FXGLShape [protected]
onCmdBackMaterial(FXObject *, FXSelector, void *) (defined in FX::FXGLShape)FX::FXGLShape
onCmdDrawingStyle(FXObject *, FXSelector, void *) (defined in FX::FXGLShape)FX::FXGLShape
onCmdFrontMaterial(FXObject *, FXSelector, void *) (defined in FX::FXGLShape)FX::FXGLShape
onCmdShadeOff(FXObject *, FXSelector, void *) (defined in FX::FXGLShape)FX::FXGLShape
onCmdShadeOn(FXObject *, FXSelector, void *) (defined in FX::FXGLShape)FX::FXGLShape
onCmdShadeSmooth(FXObject *, FXSelector, void *) (defined in FX::FXGLShape)FX::FXGLShape
onDefault(FXObject *, FXSelector, void *)FX::FXObject [virtual]
onDNDDrop(FXObject *, FXSelector, void *) (defined in FX::FXGLShape)FX::FXGLShape
onDNDMotion(FXObject *, FXSelector, void *) (defined in FX::FXGLShape)FX::FXGLShape
onQueryTip(FXObject *, FXSelector, void *) (defined in FX::FXGLShape)FX::FXGLShape
onUpdBackMaterial(FXObject *, FXSelector, void *) (defined in FX::FXGLShape)FX::FXGLShape
onUpdDrawingStyle(FXObject *, FXSelector, void *) (defined in FX::FXGLShape)FX::FXGLShape
onUpdFrontMaterial(FXObject *, FXSelector, void *) (defined in FX::FXGLShape)FX::FXGLShape
onUpdShadeOff(FXObject *, FXSelector, void *) (defined in FX::FXGLShape)FX::FXGLShape
onUpdShadeOn(FXObject *, FXSelector, void *) (defined in FX::FXGLShape)FX::FXGLShape
onUpdShadeSmooth(FXObject *, FXSelector, void *) (defined in FX::FXGLShape)FX::FXGLShape
options (defined in FX::FXGLShape)FX::FXGLShape [protected]
position (defined in FX::FXGLShape)FX::FXGLShape [protected]
radius (defined in FX::FXGLCone)FX::FXGLCone
range (defined in FX::FXGLShape)FX::FXGLShape [protected]
save(FXStream &store) const FX::FXGLCone [virtual]
setHeight(FXfloat h)FX::FXGLCone [inline]
setMaterial(FXint side, const FXMaterial &mtl)FX::FXGLShape
setOptions(FXuint opts)FX::FXGLShape [inline]
setPosition(const FXVec3f &pos)FX::FXGLShape
setRadius(FXfloat r)FX::FXGLCone [inline]
setTipText(const FXString &text)FX::FXGLShape [inline]
tip (defined in FX::FXGLShape)FX::FXGLShape [protected]
tr(const char *text, const char *hint=0)FX::FXObject
tryHandle(FXObject *sender, FXSelector sel, void *ptr)FX::FXObject [virtual]
~FXGLCone()FX::FXGLCone [virtual]
~FXGLObject()FX::FXGLObject [inline, virtual]
~FXObject()FX::FXObject [virtual]


(C) 2002-2008 Niall Douglas. Some parts (C) to assorted authors.
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