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Namespaces | |
namespace | FX |
Classes | |
class | FX::FXVec4d |
Double-precision 4-element vector. More... | |
Functions | |
FXVec4d | FX::operator * (const FXVec4d &a, FXdouble n) |
FXVec4d | FX::operator * (FXdouble n, const FXVec4d &a) |
FXVec4d | FX::operator/ (const FXVec4d &a, FXdouble n) |
FXVec4d | FX::operator/ (FXdouble n, const FXVec4d &a) |
bool | FX::operator== (const FXVec4d &a, FXdouble n) |
bool | FX::operator!= (const FXVec4d &a, FXdouble n) |
bool | FX::operator== (FXdouble n, const FXVec4d &a) |
bool | FX::operator!= (FXdouble n, const FXVec4d &a) |
bool | FX::operator< (const FXVec4d &a, FXdouble n) |
bool | FX::operator<= (const FXVec4d &a, FXdouble n) |
bool | FX::operator> (const FXVec4d &a, FXdouble n) |
bool | FX::operator>= (const FXVec4d &a, FXdouble n) |
bool | FX::operator< (FXdouble n, const FXVec4d &a) |
bool | FX::operator<= (FXdouble n, const FXVec4d &a) |
bool | FX::operator> (FXdouble n, const FXVec4d &a) |
bool | FX::operator>= (FXdouble n, const FXVec4d &a) |
FXVec4d | FX::veclo (const FXVec4d &a, const FXVec4d &b) |
FXVec4d | FX::vechi (const FXVec4d &a, const FXVec4d &b) |
FXAPI FXVec4d | FX::vecplane (const FXVec4d &vec) |
FXAPI FXVec4d | FX::vecplane (const FXVec3d &vec, FXdouble dist) |
FXAPI FXVec4d | FX::vecplane (const FXVec3d &vec, const FXVec3d &p) |
FXAPI FXVec4d | FX::vecplane (const FXVec3d &a, const FXVec3d &b, const FXVec3d &c) |
FXAPI FXVec4d | FX::vecnormalize (const FXVec4d &v) |
FXAPI FXStream & | FX::operator<< (FXStream &store, const FXVec4d &v) |
FXAPI FXStream & | FX::operator>> (FXStream &store, FXVec4d &v) |