#include "fxdefs.h"
Go to the source code of this file.
Namespaces | |
namespace | FX |
Classes | |
class | FX::FXRex |
Enumerations | |
enum | FX::FXRexError { FX::REGERR_OK, FX::REGERR_EMPTY, FX::REGERR_PAREN, FX::REGERR_BRACK, FX::REGERR_BRACE, FX::REGERR_RANGE, FX::REGERR_ESC, FX::REGERR_COUNT, FX::REGERR_NOATOM, FX::REGERR_REPEAT, FX::REGERR_BACKREF, FX::REGERR_CLASS, FX::REGERR_COMPLEX, FX::REGERR_MEMORY, FX::REGERR_TOKEN } |
enum | { FX::REX_NORMAL, FX::REX_CAPTURE, FX::REX_ICASE, FX::REX_NEWLINE, FX::REX_VERBATIM, FX::REX_SYNTAX } |
enum | { FX::REX_FORWARD, FX::REX_BACKWARD, FX::REX_NOT_BOL, FX::REX_NOT_EOL, FX::REX_NOT_EMPTY } |
Functions | |
FXAPI FXStream & | FX::operator<< (FXStream &store, const FXRex &s) |
FXAPI FXStream & | FX::operator>> (FXStream &store, FXRex &s) |